Members of our developer community often request us to share useful tips and tricks with them. One of the most exciting questions we regularly encounter are related to image recognition and AR performance.
For example, “How can I improve recognition by eliminating elements that are not there in real life or are changing in nature?” Think plants that may grow or change leaves, people in the background or liquids inside the bottle whose label you want to get recognized.
Our Unity Augmented Reality SDK for Android and iOS has been a massive success among developers.
Our easy-to-use plugin allows you to create Image Recognition (IR) and Augmented Reality (AR) applications using the CraftAR service together with Unity3D.
We’ve just released a new version that takes your apps’ Augmented Reality capabilities to the next level by adding a feature for on-device AR tracking.
From now on, your users can scan items and enjoy Augmented Reality experiences even when they are offline.
Augmented Reality is a delightful technology, but even the best intentions can go wrong if you don’t use the right images for your experiences. This is why Catchoom takes the guesswork out of AR. We provide an extended Image Quality rating for your items, not just in the cloud content management system, but directly on the user’s device, too.
This is very useful in case you want to let your users create their own AR experiences, for example, on top of their photos or print images. Now, you will be able to ensure that they will work properly.