Yes, with on-device bundles for the Augmented Reality SDK you can add multiple items for tracking. You can have a look at the example named “On-device AR”. The examples app is included as a project in the Android Augmented Reality SDK and iOS Augmented Reality SDK and it is just ready to run.
Dec 22, 2020
This section applies to the following Plugins:
Augmented Reality Cordova Plugin v2.4+
Cloud Image Recognition Cordova Plugin v2.4+
On-device Image Recognition Cordova Plugin v2.4+
CraftAR Pro Cordova Plugin v2.4+
Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help tr
Dec 22, 2020
Cordova, cordova augmented reality, cordova pro, cordova tracking
This article describes the structure of the JSON object used for the contents description of an Augmented Reality scene. Depending on the SDK and the tool for creating the AR scene, the contents can be created in different formats for the SDKs and for Unity:
JSON Contents for the Android and iOS SDKs and the phonegap/cordova plugin: contents f
Dec 22, 2020
This section applies only to the Augmented Reality SDK v4 +. Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channel.
The CraftAR iOS Augmented Reality SDK allows you to create AR apps that render the experiences created with the CraftAR service. If you’re not yet familiar with the general steps, read How to add augmented reality into your app.
An Augmented Reality app using the iOS native SDK can be implemented following two steps. First, you need to set up the UIVIewController and then you can trigger Augmented Reality experiences.
Dec 22, 2020
Augmented Reality, iOS, SDK, Tracking, UIViewController, XCode
This section applies only to the Augmented Reality SDK v4 +.
The CraftAR iOS Augmented Reality SDK allows you to create AR apps that render the experiences created with the CraftAR service. If you’re not yet familiar with the general steps, read How to add augmented reality into your app.
If you want to see an example that combines on-device collections with Tracking, take a look at the open-source samples available in our Github repository: https://github.com/Catchoom/craftar-example-ios (on-device AR example).
Dec 22, 2020
This section applies only to the Augmented Reality SDK v4 +. For earlier versions of the Augmented Reality SDK, check out the section below
In case you’re not familiar with AR Contents, we suggest you to read the article Overview of Augmented Reality Contents in CraftAR
Touch events in AR contents are triggered when a user touches the screen
This section applies only to the Augmented Reality SDK v4 +. Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channel.
In version 3 of the Augmented Reality SDK, we’ve introduced a new feature that all
Dec 17, 2020
Application IDs are necessary to publish your applications using the CraftAR SDKs. Once you have purchased the right plan, you can associate Application IDs to your collections in order to use the SDKs in your apps on the Android Google Play Store or the App Store.
For Android apps, the AppID is the package name, and for iOS, it’s the Bundle ID of
Dec 17, 2020
This article applies to the CraftAR Unity Augmented Reality SDK for iOS and Android version 4.0 + and CraftAR Unity Pro SDK for iOS and Android version 1.0 +.
In order to add on-device collections to your app developed with our CraftAR Unity Augmented Reality SDK and/or CraftAR Unity Pro SDK, it is necessary to:
Create an on-device collecti
Dec 17, 2020
Augmented Reality, bundle, collection, Image Recognition, on-device, SDK, Unity
Follow these steps once to set up your project with the SDK.
1. Download and unzip the CraftAR Unity package. Your folder should look like this.
2. Create a new 3D Project with your preferred settings:
3. Double click on the CraftAR.unitypackage file and import everything:
A dialog will show up to select the active build target (you can cha
Dec 17, 2020
This section applies only to the Augmented Reality SDK v4 +.
The CraftAR Android Augmented Reality SDK allows you to create AR apps that render the experiences created with the CraftAR service. If you’re not yet familiar with the general steps, read How to add augmented reality into your app.
If you want to see an example that combines on-dev
Dec 17, 2020
This section applies only to the Augmented Reality SDK v4 +. Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channel.
The CraftAR Android Augmented Reality SDK allows you to create AR apps that rend
The CraftAR Augmented Reality Unity SDK provides a set of tools to create apps directly from the context menu. The very first step that you’ll need to take is to set up your Unity project. Once the project is set, you can follow the steps below. Note that you’ll need to create and publish at least one item with Unity to use the app that we’re going
This article helps you get started with our CraftAR Augmented Reality SDKs and plugins by pointing you to other useful guides in our Support Center.
All our SDKs, plugins and libraries, including the ones detailed in this article, can be downloaded for free inside CraftAR.
Follow the linked guidelines and tutorials for integration. You may also w
This article helps you get started with our CraftAR Pro SDKs and plugins by pointing you to other useful guides in our Support Center.
All our SDKs, plugins and libraries, including the ones detailed in this article, can be downloaded for free inside CraftAR.
Follow the linked guidelines and tutorials for integration. You may also want to take a
Query images are those sent to the system to search for matches inside a collection.
If you are using one of our SDKs, or libraries, you do not need to worry about the quality of query images. Our SDKs take care of capturing and sending images that give very good recognition results while keeping short round-trip times (e.g. <1s on WIFI or 4G).
Dec 16, 2020