In order to add on-device collections to your iOS app, it is necessary to:
create an on-device collection in CraftAR;
generate a collection bundle for your SDK version (On-device Image Recognition SDK or Augmented Reality SDK v4 +;
download the bundle of that collection from CraftAR and add it to the app;
you are ready to go and start us
Dec 14, 2020
3D models can be added into your Augmented Reality scenes using the CraftAR online creation tool and rendered with the Augmented Reality SDK in your mobile app. In this section, we provide best practices to prepare the 3D model files.
Supported formats
Currently, the CraftAR content creator supports the Wavefront format (.obj). You can export y
Dec 14, 2020
3D Models, Augmented Reality SDK, autodesk, blender, collada, content creator, maya, texture, wavefront
This section applies only to the Augmented Reality SDK v4 +. For earlier versions of the Augmented Reality SDK, check out the section below
The CraftAR Augmented Reality SDK allows you to show AR Contents of different types. All AR Contents have a default behavior. In order to customize AR Contents, you need to use the default contents and overr
Dec 14, 2020
In this article we explain how to add videos with transparency to your AR experiences in CraftAR.
The article discusses the following sections:
Transparency in videos for Augmented Reality purposes
How to format your transparent video
Option 1: Use the Creator to add transparent videos manually
Option 2: Add transparent videos programma
Dec 14, 2020
Transparency, Transparent video, video alpha channel, video with transparency
With the CraftAR Unity SDK you can create on-device augmented reality (AR) experiences that, once the collection is added to the device, can run offline without the need to scan using Cloud Image Recognition (prior to version 3.1 of the CraftAR Unity SDK scenes could only be loaded after a Cloud IR process).
This article explains the steps necessa
Aug 12, 2019
The CraftAR Unity Augmented Reality SDK comes with a plugin that allows you to create AR contents (see Overview of Augmented Reality Contents in CraftAR if you’re not yet familiar with them).
Using the Unity editor, you can create AR Contents that can later be added to a CraftARItem as a GameObject. There are two ways this can be done programmatic
Aug 12, 2019
This section applies only to the Augmented Reality SDK v4 +. Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channel.
Important note: This article is being updated. It may not be consistent with the c
This article applies only to the Augmented Reality SDK.
The Augmented Reality SDK let’s you render 3D models into the AR scene.
Those models can come from:
the online web content creator and downloaded automatically once the object is recognized; or
embedded into your app and loaded programmatically at runtime.
For both options, the Augme
Jul 23, 2019
This article applies only to the Augmented Reality SDK.
There are certain applications, such as interactive catalogues where the user is interested in configuring or browsing through different samples of a product. Such interaction can be implemented by changing the visual aspect of a 3D model.
The Augmented Reality SDK let’s you render 3D model
Jul 23, 2019
This article applies only to the Augmented Reality SDK.
There are certain applications, such as interactive catalogues where the user is interested in viewing a 3D model from a different angle or even, you want to animate the model such that it spins continously. Such interaction can be implemented by programmatically rotating and translating th
Jul 23, 2019
3D model, Android, Augmented Reality SDK, iOS, rotation, translation
Augmented Reality contents can not only be created using the content creator but they can also be created using the management API. With the Management API you can create collections and items and add images to the items. It also allows you to indicate whether the item is for Image Recognition only or Augmented Reality.
To create a complete Augmen
Jul 23, 2019
This article applies to the On Device Image Recognition SDK and the Augmented Reality SDK v4 +.
In order to add on-device collections to your iOS app, it is necessary to:
create an on-device collection in CraftAR;
generate a collection bundle for your SDK version (On-device Image Recognition SDK or Augmented Reality SDK v4 +;
download t
Aug 07, 2017
This article applies to the On Device Image Recognition SDK and the Augmented Reality SDK v4 +.
In order to add on-device collections to your Android app, it is necessary to:
create an on-device collection in CraftAR;
generate a collection bundle for your SDK version (On-device Image Recognition SDK or Augmented Reality SDK v4 +;
downlo
Aug 04, 2017
Android, Augmented Reality, bundle, Image Recognition, on-device, SDK