Run offline AR experiences for even the biggest collections in a single SDK, developing iOS and Android apps using the CraftAR service together with Unity3D. Create bigger, better, interactive Augmented Reality apps – without relying on connectivity Our CraftAR Pro SDKs are a popular choice among developers, as they combine everything you need to develop […]
Nov 27, 2017
Augmented Reality, CraftAR Pro SDK, Image Recognition, Unity
With the latest version of Safari (version 11) and a new update of our CraftAR Javascript HTML5 Library for Cloud Image Recognition, it is possible to open the camera directly in this browser to run image recognition experiences.
Nov 15, 2017
Cloud Image Recognition, Image Recognition Javascript Library
We’ve restructured CraftAR to include new features that help your Image Recognition and Augmented Reality projects, from content creation to development. The new sections, like Testing Tools and Developer Portal help you get things done faster throughout your journey in CraftAR.
Aug 24, 2017
Augmented Reality, Content Creation, CraftAR, craftar creator, Image Recognition, SDK, web panel
July has been an exciting month for the Catchoom user community, as our CraftAR product team has delivered improved versions of all our mobile SDKs — as well as our popular Cordova plugins for easy cross-platform development of Image Recognition and Augmented Reality apps.
First of all, our plugins got better inside. For example, the AR Cordova plugin includes our new, more stable tracking technology. On top of that, they also offer compatibility with the latest version of Apache™ Cordova.
After several months of hard work, we are happy to bring you the latest advancements in our Augmented Reality tracking technology, offering a more reliable, stable, smoother AR experience for your branded mobile apps.
Combining the power of our top-performing, fast image recognition technology and our improved AR tracking for planar objects in the latest release of our easy-to-use SDKs, you have all that you need to amaze your users with great mobile experiences.
Jul 14, 2017
Android, Augmented Reality, Augmented Reality SDK, Cordova plugin, iOS, Unity Augmented Reality SDK
Many developers are familiar with Catchoom’s native mobile CraftAR SDKs. These SDKs allow you to integrate our Image Recognition and Augmented Reality services into your iOS and Android applications.
But what happens to those who are interested in developing web apps? Good news: we offer a Cloud Image Recognition Javascript library as well. You can use this library to integrate our Image Recognition technology into your web and hybrid apps that run on the latest desktop Internet browsers as well as on Android and iOS devices.
Adding videos with transparency to Augmented Reality scenes in CraftAR just became much easier. From now on, you can also use the web-based CraftAR Creator to add transparent videos to your AR experiences used in your mobile apps.
We are happy to announce the latest addition to our comprehensive CraftAR Image Recognition and Augmented Reality toolbox. The new CraftAR Pro SDK (available for Android and iOS) combines our native mobile Augmented Reality SDKs, On-Device Image Recognition SDKs and Cloud Image Recognition SDK capabilities into one single SDK.
Thanks to the Pro SDK, it will become easier for you to create apps with Image Recognition and Augmented Reality that can work with large collections of objects and even without Internet connection.
Fall is typically the season of ‘change’ and sharpening your skills after the relaxed Summer months. Our Image Recognition and Augmented Reality SDKs just got smarter, too, just in time for developers returning from their holidays.
Read our blog post to learn about some exciting new improvements. Here’s to developing even better Image Recognition and AR apps this September!
First of all, we wish the Moodstocks team the best of luck on their new journey as part of Google’s image recognition endeavours. At the same time, we would like to offer a helping hand to the Moodstocks clients and developers that now need to look for a new alternative to their Image Recognition solutions.
Read on to learn why Catchoom’s CraftAR Image Recognition SDKs and API are a great substitute for Moodstocks, how they compare, and how to migrate to CraftAR in a few easy steps.
Members of our developer community often request us to share useful tips and tricks with them. One of the most exciting questions we regularly encounter are related to image recognition and AR performance.
For example, “How can I improve recognition by eliminating elements that are not there in real life or are changing in nature?” Think plants that may grow or change leaves, people in the background or liquids inside the bottle whose label you want to get recognized.
Jun 29, 2016
Best Practices, Image Recognition, Image Recognition software, Reference Images
Our Unity Augmented Reality SDK for Android and iOS has been a massive success among developers.
Our easy-to-use plugin allows you to create Image Recognition (IR) and Augmented Reality (AR) applications using the CraftAR service together with Unity3D.
We’ve just released a new version that takes your apps’ Augmented Reality capabilities to the next level by adding a feature for on-device AR tracking.
From now on, your users can scan items and enjoy Augmented Reality experiences even when they are offline.
Augmented Reality is a delightful technology, but even the best intentions can go wrong if you don’t use the right images for your experiences. This is why Catchoom takes the guesswork out of AR. We provide an extended Image Quality rating for your items, not just in the cloud content management system, but directly on the user’s device, too.
This is very useful in case you want to let your users create their own AR experiences, for example, on top of their photos or print images. Now, you will be able to ensure that they will work properly.
We’re happy to present what our research team has been working on over the last couple of months: our latest R&D efforts in markerless 3D object recognition for industrial applications, applying computer vision and depth-sensing technologies to enterprise environments.
One of the reasons why we love Image Recognition and AR is that they can be used for so many different experiences on so many target objects, from photos to posters to product labels. (These customer projects perfectly prove that.)
However, a well-working Image Recognition or AR experience starts with selecting the right targets – in Catchoom’s terminology, the right reference images – for your experiences.
This is why we’ve collected some tips to help you prepare the right collection of images for our CraftAR Image Recognition solutions. We’ll also present you your new best friend, our extended Image Quality Rating.
Almost one year has passed since we launched our first plugins for easy cross-platform mobile development. That time, we only had a plugin for our Augmented Reality SDK. We’re excited to announce that we now offer Cordova plugins for all our SDKs, including Cloud Image Recognition and On-Device Image Recognition – and Augmented Reality, of course.
Imagine that you only need to develop your Image Recognition and Augmented Reality native app once for both iOS and Android. Now, that’s exactly what our CraftAR Cordova plugins are here for – and they are free to use while you develop.