This article applies to the CraftAR Unity Augmented Reality SDK for iOS and Android version 4.0 + and CraftAR Unity Pro SDK for iOS and Android version 1.0 +.
In order to add on-device collections to your app developed with our CraftAR Unity Augmented Reality SDK and/or CraftAR Unity Pro SDK, it is necessary to:
Create an on-device collecti
Dec 17, 2020
Augmented Reality, bundle, collection, Image Recognition, on-device, SDK, Unity
Cloud image recognition works by leveraging a server in the cloud that takes on all the heavy duty processing. First, a user takes a picture with their smartphone and this picture is sent to the server. Second, the server compares that picture with the corresponding database of images. And finally, the server responds to the app with the content (U
With the CraftAR Unity SDK you can create on-device augmented reality (AR) experiences that, once the collection is added to the device, can run offline without the need to scan using Cloud Image Recognition (prior to version 3.1 of the CraftAR Unity SDK scenes could only be loaded after a Cloud IR process).
This article explains the steps necessa
This article applies to the On Device Image Recognition SDK and the Augmented Reality SDK v4 +.
In order to add on-device collections to your Android app, it is necessary to:
create an on-device collection in CraftAR;
generate a collection bundle for your SDK version (On-device Image Recognition SDK or Augmented Reality SDK v4 +;
downlo