This section applies the following SDKs:
Augmented Reality SDK v4+
Cloud Image Recognition SDK v3.0+
On-device Image Recognition SDK v1.1+
Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channe
Our SDKs are distributed as a .framework that you can directly drag into your project. It has some dependencies on frameworks/libraries that have to be linked and some compilation settings to be set.
SDK specific instructions
Choose your SDK to see how to integrate it in your project:
Cloud Image Recognition SDK
Augmented Reality SDK
We allow searching continuously for matches while the user just points (or tosses) the camera around – we call it Finder Mode. You can read about the Finder Mode and our Single Shot Mode in this article.
How can I limit the number of searches per second during Finder Mode?
You can do it through the CraftARCloudRecognition interface.
On And
This section applies the following SDKs:
Augmented Reality SDK v4+
Cloud Image Recognition SDK v3.0+
On-device Image Recognition SDK v1.1+
Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channe
This section applies only to the Augmented Reality SDK v4 +. Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channel.
The CraftAR iOS Augmented Reality SDK allows you to create AR apps that render the experiences created with the CraftAR service. If you’re not yet familiar with the general steps, read How to add augmented reality into your app.
An Augmented Reality app using the iOS native SDK can be implemented following two steps. First, you need to set up the UIVIewController and then you can trigger Augmented Reality experiences.
This section applies only to the Augmented Reality SDK v4 +.
The CraftAR iOS Augmented Reality SDK allows you to create AR apps that render the experiences created with the CraftAR service. If you’re not yet familiar with the general steps, read How to add augmented reality into your app.
If you want to see an example that combines on-device collections with Tracking, take a look at the open-source samples available in our Github repository: https://github.com/Catchoom/craftar-example-ios (on-device AR example).
This article applies to the CraftAR Unity Augmented Reality SDK for iOS and Android version 4.0 + and CraftAR Unity Pro SDK for iOS and Android version 1.0 +.
In order to add on-device collections to your app developed with our CraftAR Unity Augmented Reality SDK and/or CraftAR Unity Pro SDK, it is necessary to:
Create an on-device collecti
Dec 17, 2020
Augmented Reality, bundle, collection, Image Recognition, on-device, SDK, Unity
This section applies only to the Augmented Reality SDK v4 +. Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channel.
The CraftAR Android Augmented Reality SDK allows you to create AR apps that rend
The CraftAR Augmented Reality Unity SDK provides a set of tools to create apps directly from the context menu. The very first step that you’ll need to take is to set up your Unity project. Once the project is set, you can follow the steps below. Note that you’ll need to create and publish at least one item with Unity to use the app that we’re going
Currently, the simulator is not supported. Our libraries depend on devices that have built in camera and the simulator does not have one.
Our Image Recognition and Augmented Reality SDKs do not support turning on/off the flash because we strongly discourage using camera light with our solutions.
Our tools are extremely robust to poor lighting conditions and the recognition works very well even in very dark environments. Strong camera light would affect the appearance of objects (e.g
You can download the SDKs of your choice for free from within CraftAR. For being able to use those SDKs in published apps, please contact our team to get more information about our plans.
A Token is a string of characters that uniquely identifies the collection of images that you want to search through. Tokens are used in the Image Recognition API, in the CraftAR Mobile App, and in the CraftAR mobile SDKs to specify that collection.
If you’re trying to find the default token for your collection, follow these steps:
Log in to the
This article applies to both the Image Recognition SDK and the Augmented Reality SDK.
Our mobile SDKs have an option to send Cloud Image Recognition queries to your back-end instead of sending them to directly to CraftAR. This is useful for implementing some custom application logics on your server. Of course, you also need to forward them via
We provide easy to use mobile SDKs for iOS and Android. Also, we have Phonegap and Cordova Plugins available. If you’re developing in Unity, we also have an SDK that you can plug into the Unity3D environment.
In this section of our site we show what features and SDKs are supported by the different devices and operating systems.
If you are develop
The SDKs licensed by Catchoom Technologies offer tools to connect your branded mobile application with the CraftAR service in the cloud.
The Image Recognition SDK is a lightweight version of the Augmented Reality SDK that allows to add Image Recognition capabilities to your app. It also allows you to provide a fallback of your app for Android devices that are not supported by the Augmented Reality SDK which demands more advanced device capabilities.
The Augmented Reality SDK adds rendering and tracking capabilities that provide full-blown augmented experiences inside your app. Both SDKs are designed to integrate easily into your current app.